Realistic 3D camera system
3D camera system components
object_handle.hpp
Go to the documentation of this file.
1 //
2 // windows/object_handle.hpp
3 // ~~~~~~~~~~~~~~~~~~~~~~~~~
4 //
5 // Copyright (c) 2003-2015 Christopher M. Kohlhoff (chris at kohlhoff dot com)
6 // Copyright (c) 2011 Boris Schaeling (boris@highscore.de)
7 //
8 // Distributed under the Boost Software License, Version 1.0. (See accompanying
9 // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
10 //
11 
12 #ifndef ASIO_WINDOWS_OBJECT_HANDLE_HPP
13 #define ASIO_WINDOWS_OBJECT_HANDLE_HPP
14 
15 #if defined(_MSC_VER) && (_MSC_VER >= 1200)
16 # pragma once
17 #endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
18 
19 #include "asio/detail/config.hpp"
20 
21 #if defined(ASIO_HAS_WINDOWS_OBJECT_HANDLE) \
22  || defined(GENERATING_DOCUMENTATION)
23 
25 
26 namespace asio {
27 namespace windows {
28 
30 typedef basic_object_handle<> object_handle;
31 
32 } // namespace windows
33 } // namespace asio
34 
35 #endif // defined(ASIO_HAS_WINDOWS_OBJECT_HANDLE)
36  // || defined(GENERATING_DOCUMENTATION)
37 
38 #endif // ASIO_WINDOWS_OBJECT_HANDLE_HPP