Realistic 3D camera system
3D camera system components
winrt_socket_send_op.hpp
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1 //
2 // detail/winrt_socket_send_op.hpp
3 // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
4 //
5 // Copyright (c) 2003-2015 Christopher M. Kohlhoff (chris at kohlhoff dot com)
6 //
7 // Distributed under the Boost Software License, Version 1.0. (See accompanying
8 // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
9 //
10 
11 #ifndef ASIO_DETAIL_WINRT_SOCKET_SEND_OP_HPP
12 #define ASIO_DETAIL_WINRT_SOCKET_SEND_OP_HPP
13 
14 #if defined(_MSC_VER) && (_MSC_VER >= 1200)
15 # pragma once
16 #endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
17 
18 #include "asio/detail/config.hpp"
19 
20 #if defined(ASIO_WINDOWS_RUNTIME)
21 
29 #include "asio/error.hpp"
30 
32 
33 namespace asio {
34 namespace detail {
35 
36 template <typename ConstBufferSequence, typename Handler>
37 class winrt_socket_send_op :
38  public winrt_async_op<unsigned int>
39 {
40 public:
41  ASIO_DEFINE_HANDLER_PTR(winrt_socket_send_op);
42 
43  winrt_socket_send_op(const ConstBufferSequence& buffers, Handler& handler)
44  : winrt_async_op<unsigned int>(&winrt_socket_send_op::do_complete),
45  buffers_(buffers),
46  handler_(ASIO_MOVE_CAST(Handler)(handler))
47  {
48  }
49 
50  static void do_complete(io_service_impl* owner, operation* base,
51  const asio::error_code&, std::size_t)
52  {
53  // Take ownership of the operation object.
54  winrt_socket_send_op* o(static_cast<winrt_socket_send_op*>(base));
55  ptr p = { asio::detail::addressof(o->handler_), o, o };
56 
58 
59 #if defined(ASIO_ENABLE_BUFFER_DEBUGGING)
60  // Check whether buffers are still valid.
61  if (owner)
62  {
63  buffer_sequence_adapter<asio::const_buffer,
64  ConstBufferSequence>::validate(o->buffers_);
65  }
66 #endif // defined(ASIO_ENABLE_BUFFER_DEBUGGING)
67 
68  // Make a copy of the handler so that the memory can be deallocated before
69  // the upcall is made. Even if we're not about to make an upcall, a
70  // sub-object of the handler may be the true owner of the memory associated
71  // with the handler. Consequently, a local copy of the handler is required
72  // to ensure that any owning sub-object remains valid until after we have
73  // deallocated the memory here.
74  detail::binder2<Handler, asio::error_code, std::size_t>
75  handler(o->handler_, o->ec_, o->result_);
76  p.h = asio::detail::addressof(handler.handler_);
77  p.reset();
78 
79  // Make the upcall if required.
80  if (owner)
81  {
83  ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_));
84  asio_handler_invoke_helpers::invoke(handler, handler.handler_);
86  }
87  }
88 
89 private:
90  ConstBufferSequence buffers_;
91  Handler handler_;
92 };
93 
94 } // namespace detail
95 } // namespace asio
96 
98 
99 #endif // defined(ASIO_WINDOWS_RUNTIME)
100 
101 #endif // ASIO_DETAIL_WINRT_SOCKET_SEND_OP_HPP
#define ASIO_HANDLER_INVOCATION_END
Holds a buffer that cannot be modified.
Definition: buffer.hpp:211
asio::basic_streambuf< Allocator > & b
Definition: read.hpp:702
null_fenced_block fenced_block
class task_io_service io_service_impl
Definition: io_service.hpp:48
void invoke(Function &function, Context &context)
const MutableBufferSequence & buffers
Definition: read.hpp:521
#define ASIO_HANDLER_INVOCATION_BEGIN(args)
Class to represent an error code value.
Definition: error_code.hpp:80
task_io_service_operation operation
Definition: operation.hpp:32
#define ASIO_DEFINE_HANDLER_PTR(op)
#define ASIO_HANDLER_COMPLETION(args)
#define ASIO_MOVE_CAST(type)
Definition: config.hpp:138